AI tutor for learning design tools

Timeline

7 hour sprint
March 2026

Role

Product Designer

Team

3 Designers

Context

AI is a double edged sword

We were given less than 7 hours at GBDASociety's annual designathon to tackle the following challenge:

How might we help students use AI as a collaborator, not a crutch?

Problem

Learning design tools is hard

Onboarding onto tools that have a steep learning curve can be fragmented and overwhelming. Many designers give up before they even get started.

Understanding the problem

What better way to understand a problem than talk to our users? We interviewed 14 designers at the event and surfaced two key pain points.

01.

Tutorials lack context

Designers watch long and outdated Youtube videos to learn how to use one small feature.

02.

Learning is high friction

Designers jump between tabs and videos, losing the momentum that drives their work along the way.

Key Insights

People learn best by doing

Like learning how to ride a bike, people learn best through practice. How can we help designers spend less time troubleshooting and more time creating?

How time is spent learning a new tool

Designers don't want textbooks

They want fast, actionable answers to specific micro-questions, right when they get stuck.

Micro-questions insight

Solution

Meet Guide, an AI tutor that teaches you in real time

A lightweight overlay that sits on top of your existing tools and surfaces answers as you work.

Core Flows

Activate with a hotkey

Bring Guide into any workflow, right when you need it. It follows your eyes and is fully moveable so you can position it wherever you're looking.

Start from your result

Feed Guide a photo from your Pinterest and recreate exactly what's on your mind.

Get contextual, real-time feedback

Guide analyzes your screen in real time to know exactly what you're working on and shows you what to do next.

Design Decisions

An overlay as the interaction model

The best tools don't replace existing workflows but evolve them. Guide meets users where they already work.

Overlay competitive research

Designing for different experience levels

Users can choose to scan the steps or follow along visually, depending on the level of guidance they need.

Result

We won first place!

We received lots of love for Guide and many requests to turn it into a real product.

Winning at the designathon

Reflection

What I learned

01.

Making decisions based off intuition

Designing from personal pain points helped us move quickly, but the strongest decisions came when we validated those assumptions against broader user needs.

02.

Constraints can create clarity

7 hours on the clock actually forced us to make faster product decisions, focus on the core interaction, and avoid over-designing secondary features.